![]() Attendees will learn how to apply this skill to other 3D content, such as architectural decorations, jewelry, and pottery.Īdvanced Relief Sculpting – The third session will delve deeper into relief sculpting techniques. Additionally, the process of turning the characters into a bas relief (low relief) using ZBrush’s new Bas Relief tool will be demonstrated. Basic texturing techniques will be covered, allowing artists to add realism or explore fantasy designs. ![]() Texturing and Basic Relief – In the second session, participants will dive into texturing their sculpted characters. By the end of this session, attendees will have a solid understanding of character setup and posing techniques. Two examples will be explored: a graceful Sylph and a cute cartoon baby dragon. Participants will be introduced to the ZBrush interface and tools, learn how to manipulate the mannequin to match the reference, and convert it into a mesh for sculpting. You’ll be empowered to create extraordinary and visually compelling 3D characters and reliefs.Ĭreating Dynamic Poses – The first session of the ZBrush Character Sculpting Masterclass will focus on creating characters from references in dynamic poses. Gain confidence and efficiency: This hands-on experience and in-depth demonstrations will boost your confidence in using ZBrush, making you a little more efficient and effective in your creative work!īy the end of the series, you’ll have the tools and knowledge to sculpt characters with fluid poses and captivating textures. ![]() ![]() Harness the Anchor Points Brush: The introduction to ZBrush’s Anchor Points Brush will enable you to pose characters easily, without the complexity of traditional rigging.Įxplore diverse applications: John has a wide background in working for professional clients you will discover how Zbrush sculpting skills can be applied in fields like gaming, animation, 3D printing, and decorative arts. Unlock the power of relief sculpting: You will be able to turn your characters or scanned objects into impressive reliefs suitable for various applications like jewellery, detailing for 3D props, and more. Master texturing techniques: You’ll learn how to texture characters, giving them a realistic or fantastical look, depending on your artistic vision. This will equip you with the ability to:Ĭreate characters in dynamic poses: You will gain proficiency in sculpting characters from references that exude movement, grace, and life. John’s experience includes ZBrush as well as Substance Painter, World Machine, Unreal 5 and Modo so he’s open to including these other tools in this course’s workflow for students in the premium sessions.Įach class will comprise of a free 30 minute open workshop where John will begin the basic work of the session and expand the teaching with more detail in a premium session afterwards lasting up to one hour.īy attending John’s ZBrush workshop series, you can expect transformative growth in your sculpting skills and creative process. ![]() John Haverkamp provides a new series of coaching classes improving your ZBrush sculpting skills so that you can create characters in dynamic poses, master texturing techniques, learn how to create reliefs from sculpts and pose your sculpted characters without the need for rigging! ![]()
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